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Category: Tech

Have you had your fix of porn and cake?

This morning’s Metro newspaper has a double-page spread on The Fix:

How many times have you checked your phone for messages so far today? Do you constantly have one eye on your Twitter mentions feed to see who’s talking about you? Would you like another cupcake?

If your answers to these three questions are ’32’, ‘Both eyes’ and ‘No thank-you, a fourth would be too much for me’, then there is nothing special about you whatsoever.

You are just one of the millions who find themselves compelled to continuously refresh their emails and help themselves to just one more piece of cake.

In his latest book, The Fix, which has the slightly frightening subtitle, ‘How addiction is invading our lives and taking over your world,’ Damian Thompson, blogs editor at The Telegraph, says that it is becoming harder and harder for all of us to resist the world’s temptations.

For Mr Thompson, one example of this is how sweet bakery goods have become culinary cocaine – ‘Why cake is the new coke’ is the title of one of the book’s chapters.

‘If you see people bring cake or donuts into an office, people flock to it and then make return visits,’ he told Metro.

‘It does remind me of hedge fund managers or city businessmen in the 1980s frantically returning to the glass table on which the lines of coke are set out.

‘The little sugar buzz is so intense and so irresistible that a little drama of temptation is played out in the office.’

The Fix examines how cupcakes, prescription drugs, smartphones, internet gaming and online pornography are becoming our new addictions of choice.

Mr Thompson speaks from experience. A former alcoholic, he has been sober for 18 years, thanks in part to the help of Alcoholics Anonymous (AA).

He has been criticised in some quarters for his insistence in the book that addiction isn’t a disease, something that flies in the face of what many alcoholics adhere to when going through AA.

‘My own experience of AA was very, very helpful,’ he recalled. ‘I was almost the caricature of a drunken, young journalist. I reached a point where if I kept on drinking it was clearly going to kill me…’

You can read the rest here.

 


Posted in: Booze, Cupcakes, Porn, Tech

The Fix: How Addiction Is Invading Our Lives And Taking Over Your World is OUT NOW, published by Collins. Click here to buy your copy in hardcover or on Kindle.

How manufacturers of video games make their products ‘sticky’

From Chapter 8 of The Fix, which is entitled “Gambling, the new Gaming”. If you wondered why it was so hard to tear yourself away from your “harmless” computer game, here are some clues:

It isn’t just children who are getting trapped in cyberspace. Increasingly, we’re taking our toys with us into adulthood. Like those fun cognitive-enhancing drugs, social technol- ogy is meddling with the boundaries between ‘work’ and ‘play’. Where previously a service like Twitter, which is essentially a chat application like the MSN Messenger of the 1990s, would have been regarded as a social plaything, it’s now part of the professional arsenal of communi- cative tools – sometimes even replacing email as a primary means of communication in the office.

But Twitter is different from email in important ways. Like other ‘web 2.0’ products of the past decade, it is becoming increasingly ‘gamified’, as product companies pick up tips from gaming engineers about how to keep people hooked on their services. Your old email client was never designed to keep you in it for as long as possible, but Twitter is.

And consider Foursquare, an application that lets you ‘check in’ to real world venues to let your friends know where you are at any given moment. (Mysteriously, the need to check in is felt most strongly by users when they are eating in a swanky restaurant or arriving in an exotic foreign city.) Foursquare awards ‘badges’ for various levels of accomplishments – ‘achievements’, they’re called – using language and user interface elements that are plucked straight from a video game.

Applications developers look to social gaming companies such as Zynga in San Francisco for tips when building their products, because they know that the games its engineers create are among the most addictive experiences on the internet.

One of the ways developers such as Zynga keep people hooked is with ‘design cues’, elements of the user interface that signal some sort of reward. These get people excited and, like other addictive cues, generate dopamine.

In the case of Zynga’s FarmVille, players receive visual hits every time they accomplish a task: for example, when they water or harvest a square of crops, they’re treated to a short animation and cutesy sound effect. And as they watch the gold coins they’ve earned from growing and selling pile up in their virtual handbags, and are also rewarded for their actions with the pleasing ‘whoosh’ sound, they’re encouraged to repeat those actions.

What’s interesting is that such actions should be ‘rewarded’ at all. People who suffer from obsessive-compulsive disorders rarely derive any reward from them, but in this case meaningless, repetitive OCD-style actions are encouraged rather than frowned upon. It’s not by accident that these pieces of software deluge the user with little fixes of social reinforcement and ego massage.

Significantly, these tricks are being picked up by non-gaming soft- ware companies. Modern applications are engineered to provide dozens of little hits per hour: the modern computer is becoming over- loaded with intrusive notifications from Skype, Twitter, email, Facebook and any other software with a communication component. There’s a piece of software for Macintosh computers called Growl that was specifically designed to streamline the various notifications. In practice, it’s almost as invasive as the higgledy-piggledy world of indi- vidual notifications: it showers dozens of translucent rectangles across the screen every time a programme wants your attention. Infuriating, you might think. But the people who install Growl welcome the distraction. It makes them feel needed – and if the stream of notifica- tions slows down they wonder why.

The user interfaces of applications that perform perfunctory office functions are beginning to resemble dashboards. Apple’s OS X actually has a dashboard. The Dock, from which applications can be launched, has red status indicators – which are there to tell you, for example, that you have unread email. They are lifted directly from the video games of the late 1990s.

The result of this crafty borrowing is that people find it ever more difficult to drag themselves away from the screen. They admit as much, even if they don’t use the word ‘addicted’. But in terms of stickiness and brain-hijacking, every operating system pales in comparison with the latest video games…


Posted in: Gaming, Tech

The Fix: How Addiction Is Invading Our Lives And Taking Over Your World is OUT NOW, published by Collins. Click here to buy your copy in hardcover or on Kindle.

Internet porn isn’t just about sex – it’s about collecting

It’s easy to assume that internet pornography unleashes an uncontrollable sex urge – and that’s why (to put it delicately) men drive themselves to exhaustion in front of their monitors. But there’s more and more evidence that, like computer games, online erotica latches on to obsessive-compulsive traits in our personality. It’s a subject I explore in a long chapter of The Fix devoted to internet porn – probably the addiction that worries the experts most:

Internet pornography can unearth obsessive-compulsive traits. Enter the words ‘collector jailed’ into a search engine, and you immediately come across stories about the compulsive hoarding of internet porn. An accounts clerk from Lincolnshire was jailed for downloading the largest collection of child pornography discovered in the UK – 500,000 images. In Pittsburgh, a man was jailed after police found 60 hard drives filled with images of underage girls; the defence tried to claim that Tourette’s syndrome had led him to collect them compulsively. In any case hoarding on this scale would have been impossible without access to internet porn. These cases came to light because the material was illegal – but we should also bear in mind that the same technology allows men to amass large collections of images that may be explicit but don’t actually break the law. It’s hard to see, in fact, how anyone with an obsessive-compulsive personality and a weakness for online porn can avoid getting the two mixed up. The internet enables users to painlessly download and catalogue thousands of files; arranging them is often part of the fun of owning a personal computer. Add sex to the experience, and collecting porn can turn into an all-consuming pastime.


Posted in: Porn, Tech

The Fix: How Addiction Is Invading Our Lives And Taking Over Your World is OUT NOW, published by Collins. Click here to buy your copy in hardcover or on Kindle.

How Silicon Valley turns obsessive-compulsive traits into cash

How does tech addiction work? Part of the answer involves obsessive-compulsive traits. Most of us have them. We may not suffer from OCD, but we’ll perform little repetitive rituals until we’re exhausted in search of a kick. And tech entrepreneurs are making the most of these kinks, even if they won’t admit it. Here’s a taster from The Fix:

Applications developers look to social gaming companies such as Zynga in San Francisco for tips when building their products, because they know that the games its engineers create are among the most addictive experiences on the internet. One of the ways developers such as Zynga keep people hooked is with ‘design cues’, elements of the user interface that signal some sort of reward. These get people excited and, like other addictive cues, generate dopamine.

In the case of Zynga’s FarmVille, players receive visual hits every time they accomplish a task: for example, when they water or harvest a square of crops, they’re treated to a short animation and cutesy sound effect. And as they watch the gold coins they’ve earned from growing and selling pile up in their virtual handbags, and are also rewarded for their actions with the pleasing ‘whoosh’ sound, they’re encouraged to repeat those actions.

What’s interesting is that such actions should be ‘rewarded’ at all. People who suffer from obsessive-compulsive disorders rarely derive any reward from them, but in this case meaningless, repetitive OCD-style actions are encouraged rather than frowned upon. It’s not by accident that these pieces of software deluge the user with little fixes of social reinforcement and ego massage. Significantly, these tricks are being picked up by non-gaming software companies. Modern applications are engineered to provide dozens of little hits per hour: the modern computer is becoming overloaded with intrusive notifications from Skype, Twitter, email, Facebook and any other software with a communication component.


Posted in: Gaming, Tech

The Fix: How Addiction Is Invading Our Lives And Taking Over Your World is OUT NOW, published by Collins. Click here to buy your copy in hardcover or on Kindle.

If you think addiction is an incurable disease, answer this question

Addicts love, just love, being told they have a disease. Or, better still, in the words of the American Society of Addiction Medicine:

…a primary, chronic disease of brain reward, motivation, memory and related circuitry.

And it’s incurable. So if that’s what you’re suffering from, no wonder you say ‘Okay, I’ll have another pint/line/cupcake’ when temptation rears its head. How can you be expected to say no when all that ‘related circuitry’ is kicking in?

Here’s my rough and ready translation of ‘primary, chronic disease of brain reward, motivation, memory and related circuitry’: This is not your fault. Your ‘disease’ left you no choice, whether you’re addicted to bourbon, crystal meth or Krispy Kreme. That’s what you’ll be told if you attend Alcoholics Anonymous, Narcotics Anonymous, Overeaters Anonymous or any other 12-step group.

But there’s a problem here. Many of the people in ‘the rooms’ have stopped drinking, taking drugs, binge eating or whatever without any medical intervention whatsoever. And lots of them don’t relapse. (Me, for example: gave up booze 18 years ago, haven’t gone back to it.)

So here’s my question: is there any other ‘primary, chronic disease’ whose sufferers can cure themselves without medical intervention?


Posted in: Booze, Cupcakes, Disease, Drugs, Eating, Gaming, Pills, Porn, Shopping, Tech

The Fix: How Addiction Is Invading Our Lives And Taking Over Your World is OUT NOW, published by Collins. Click here to buy your copy in hardcover or on Kindle.